battle_object

「battle_object」の編集履歴(バックアップ)一覧はこちら

battle_object」(2016/11/05 (土) 20:13:36) の最新版変更点

追加された行は緑色になります。

削除された行は赤色になります。

主に吹っ飛びに関するパラメータ。 空欄は何の数値か判明していないもの。 16/11/05作成。転載元の表が更新されることもあるので注意。 転載元:レタス氏のスプレッドシート↓ [[https://docs.google.com/spreadsheets/d/1FgOsGYfTD4nQo4jFGJ22nz5baU1xihT5lreNinY5nNQ/edit#gid=425729403]] |Group|Entry|Name|Value|Description|Comment|h |0|0|0|''118''|Unknown|Changed to 150, No hitlag, No knockback, Max%=5 and Neutral attack from C-stick doesnt work.| |~|~|1|''0.2''|Unable Stick Direction, sensitivity?|0.5=C-stick Direction, 50=L-stick Direction| |~|~|2|''10''|Weight based knockback formula, and change angle?|dt+dd=10, dd=WBKB| |~|~|3|''0.1''|Knockback Formula|Knockback(in Training Mode)&br;= ((((dt+dd)*0.1+(dt+dd)*d*0.05)*(200/(w+100))*1.4+18)*KBG*0.01+BKB&br;&br;dt= target damage, dd=dealiing damage, w=target's weight| |~|~|4|''0.05''||| |~|~|5|''1.4''||| |~|~|6|''18''||| |~|~|7|''0.01''||| |~|~|8|''2500''|Maximum Knockback|| |~|~|9|''0.3''|Related to weight based knockback but unknown.|Playing Wi-fi with this value changed and hit WBK moves, immidiately get error.| |~|~|10|''999''|Maximum %|| |~|~|11|''0.4''|Normal Hitstun Frames Constant|Hitstun frames(FAF) = INT(Knockback*0.4)| |~|~|12|''12''|Hit-stun frames threshold to trigger DAMAGE2 animations|| |~|~|13|''21''|Hit-stun frames threshold to trigger DAMAGE3 animations|| |~|~|14|''32''|Hit-stun frames threshold to trigger DAMAGEFLY animations|| |~|~|15|''230''|Meteor sound effects start angle (degrees)|| |~|~|16|''310''|Meteor sound effects end angle (degrees)|| |~|~|17|''0.79''|Aerial Sakurai Angle move's maximum launch angle (radians)|equal to 45.26367... [deg]| |~|~|18|''40''|Grounded Sakurai Angle move's maximum launch angle (degrees)|With Sakurai Angle moves, launch angle is ~40 when opponent get DAMAGEFLY animation.| |~|~|19|''60''|Sakurai angle lower KB threshold|0~60KB = 0 [deg], 60KB~88KB = (KB-60)/0.7 [deg]| |~|~|20|''88''|Sakurai angle higher KB threshold|88KB~ = 40 [deg]| |~|~|21|''0.03''|Launch speed multiplier|Launch Speed = Knockback*0.03| |~|~|22|''8.3''|Maximum grounded launch speed|equal to ~276.67 KB| |~|~|23|''0.5''|Unknown|| |~|~|24|''0.2''|Something related to 366 angle moves|| |~|~|25|''0.3''|Unknown|| |~|~|26|''3''|Unknown|| |~|~|27|''-1''|Unknown|Added in 1.0.4| |~|~|28|''80''|Unknown|| |~|~|29|''0.1745329''|(radians)|equal to 10 deg| |~|~|30|''0.8''|Grounded Meteor KB Multiplier|| |~|~|31|''1.22173''|(radians)|equal to 70 deg| |~|~|32|''1.919862''|(radians)|equal to 110 deg| |~|~|33|''100''|Minimum damage to use the DamageFlyRoll knockback animation|| |~|~|34|''0.3''|Odds for DamageFlyRoll KB animation when 100+ damage|| |~|~|35|''30''|Maximum Hitlag Frames(FAF)|| |~|~|36|''0.3846154''|Hitlag Constant|Hitlag(FAF) = INT(Damage*0.3846154+5)&br;= INT(Damage/2.6+5)| |~|~|37|''5''||| |~|~|38|''8''|Unknown|| |~|~|39|''0.75''|Hitlag Shaking Frames Mutiplier|| |~|~|40|''4''|Base Shaking Frames|| |~|~|41|''2''|Something to hitlag|| |~|~|42|''2.25''|Unknown|| |~|~|43|''7''||| |~|~|44|''15''||| |~|~|45|''35''||| |~|~|46|''1.5''|Electric Hitlag Multiplier|Hitlag(FAF) = INT((Damage*0.3846154+5)*1.5)| |~|~|47|''76''|Max Paralyzed Frames|| |~|~|48|''0.025''|Multiplier?|| |~|~|49|''14''|Base Paralyzed Frames|| |~|~|50|''55''|Electric effect?|| |~|~|51|''11''|Electric effect?|| |~|~|52|''10''|Total damage while grabbed from outside sources to cause a grab break|| |~|~|53|''50''|Slash effect?|| |~|~|54|''70''|Slash effect?|| |~|~|55|''9''|% required to beat another move when they clank|| |~|~|56|''1''||| |~|~|57|''3''||| |~|~|58|''0.007''||| |~|~|59|''0.5''||| |~|~|60|''7''||| |~|~|61|''0.04''||| |~|~|62|''0.3''||| |~|~|63|''0.3''||| |~|~|64|''1.5''|Unknown|| |~|~|65|''0.8''|Unknown|| |~|~|66|''1.2''|Unknown|| |~|~|67|''80''||| |~|~|68|''160''||| |~|~|69|''3''||| |~|~|70|''1''||| |~|~|71|''1.8''||| |~|~|72|''0.8''||| |~|~|73|''0.8''||| |~|~|74|''0.6''||| |~|~|75|''0.6''||| |~|~|76|''0.6''||| |1|0|0|''34.6''|Something related with rage effect.|| |~|1|0|''76.4''||| |~|2|0|''113.4''||| |~|3|0|''137.3''||| |~|4|0|''152.8''||| |~|5|0|''164''||| |~|6|0|''173.7''||| |~|7|0|''180''||| #table_zebra(t1, #ddd, #fff, #3f6) ---- **コメント #comment()

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