「battle_object」の編集履歴(バックアップ)一覧はこちら
「battle_object」(2016/11/05 (土) 20:13:36) の最新版変更点
追加された行は緑色になります。
削除された行は赤色になります。
主に吹っ飛びに関するパラメータ。
空欄は何の数値か判明していないもの。
16/11/05作成。転載元の表が更新されることもあるので注意。
転載元:レタス氏のスプレッドシート↓
[[https://docs.google.com/spreadsheets/d/1FgOsGYfTD4nQo4jFGJ22nz5baU1xihT5lreNinY5nNQ/edit#gid=425729403]]
|Group|Entry|Name|Value|Description|Comment|h
|0|0|0|''118''|Unknown|Changed to 150, No hitlag, No knockback, Max%=5 and Neutral attack from C-stick doesnt work.|
|~|~|1|''0.2''|Unable Stick Direction, sensitivity?|0.5=C-stick Direction, 50=L-stick Direction|
|~|~|2|''10''|Weight based knockback formula, and change angle?|dt+dd=10, dd=WBKB|
|~|~|3|''0.1''|Knockback Formula|Knockback(in Training Mode)&br;= ((((dt+dd)*0.1+(dt+dd)*d*0.05)*(200/(w+100))*1.4+18)*KBG*0.01+BKB&br;&br;dt= target damage, dd=dealiing damage, w=target's weight|
|~|~|4|''0.05''|||
|~|~|5|''1.4''|||
|~|~|6|''18''|||
|~|~|7|''0.01''|||
|~|~|8|''2500''|Maximum Knockback||
|~|~|9|''0.3''|Related to weight based knockback but unknown.|Playing Wi-fi with this value changed and hit WBK moves, immidiately get error.|
|~|~|10|''999''|Maximum %||
|~|~|11|''0.4''|Normal Hitstun Frames Constant|Hitstun frames(FAF) = INT(Knockback*0.4)|
|~|~|12|''12''|Hit-stun frames threshold to trigger DAMAGE2 animations||
|~|~|13|''21''|Hit-stun frames threshold to trigger DAMAGE3 animations||
|~|~|14|''32''|Hit-stun frames threshold to trigger DAMAGEFLY animations||
|~|~|15|''230''|Meteor sound effects start angle (degrees)||
|~|~|16|''310''|Meteor sound effects end angle (degrees)||
|~|~|17|''0.79''|Aerial Sakurai Angle move's maximum launch angle (radians)|equal to 45.26367... [deg]|
|~|~|18|''40''|Grounded Sakurai Angle move's maximum launch angle (degrees)|With Sakurai Angle moves, launch angle is ~40 when opponent get DAMAGEFLY animation.|
|~|~|19|''60''|Sakurai angle lower KB threshold|0~60KB = 0 [deg], 60KB~88KB = (KB-60)/0.7 [deg]|
|~|~|20|''88''|Sakurai angle higher KB threshold|88KB~ = 40 [deg]|
|~|~|21|''0.03''|Launch speed multiplier|Launch Speed = Knockback*0.03|
|~|~|22|''8.3''|Maximum grounded launch speed|equal to ~276.67 KB|
|~|~|23|''0.5''|Unknown||
|~|~|24|''0.2''|Something related to 366 angle moves||
|~|~|25|''0.3''|Unknown||
|~|~|26|''3''|Unknown||
|~|~|27|''-1''|Unknown|Added in 1.0.4|
|~|~|28|''80''|Unknown||
|~|~|29|''0.1745329''|(radians)|equal to 10 deg|
|~|~|30|''0.8''|Grounded Meteor KB Multiplier||
|~|~|31|''1.22173''|(radians)|equal to 70 deg|
|~|~|32|''1.919862''|(radians)|equal to 110 deg|
|~|~|33|''100''|Minimum damage to use the DamageFlyRoll knockback animation||
|~|~|34|''0.3''|Odds for DamageFlyRoll KB animation when 100+ damage||
|~|~|35|''30''|Maximum Hitlag Frames(FAF)||
|~|~|36|''0.3846154''|Hitlag Constant|Hitlag(FAF) = INT(Damage*0.3846154+5)&br;= INT(Damage/2.6+5)|
|~|~|37|''5''|||
|~|~|38|''8''|Unknown||
|~|~|39|''0.75''|Hitlag Shaking Frames Mutiplier||
|~|~|40|''4''|Base Shaking Frames||
|~|~|41|''2''|Something to hitlag||
|~|~|42|''2.25''|Unknown||
|~|~|43|''7''|||
|~|~|44|''15''|||
|~|~|45|''35''|||
|~|~|46|''1.5''|Electric Hitlag Multiplier|Hitlag(FAF) = INT((Damage*0.3846154+5)*1.5)|
|~|~|47|''76''|Max Paralyzed Frames||
|~|~|48|''0.025''|Multiplier?||
|~|~|49|''14''|Base Paralyzed Frames||
|~|~|50|''55''|Electric effect?||
|~|~|51|''11''|Electric effect?||
|~|~|52|''10''|Total damage while grabbed from outside sources to cause a grab break||
|~|~|53|''50''|Slash effect?||
|~|~|54|''70''|Slash effect?||
|~|~|55|''9''|% required to beat another move when they clank||
|~|~|56|''1''|||
|~|~|57|''3''|||
|~|~|58|''0.007''|||
|~|~|59|''0.5''|||
|~|~|60|''7''|||
|~|~|61|''0.04''|||
|~|~|62|''0.3''|||
|~|~|63|''0.3''|||
|~|~|64|''1.5''|Unknown||
|~|~|65|''0.8''|Unknown||
|~|~|66|''1.2''|Unknown||
|~|~|67|''80''|||
|~|~|68|''160''|||
|~|~|69|''3''|||
|~|~|70|''1''|||
|~|~|71|''1.8''|||
|~|~|72|''0.8''|||
|~|~|73|''0.8''|||
|~|~|74|''0.6''|||
|~|~|75|''0.6''|||
|~|~|76|''0.6''|||
|1|0|0|''34.6''|Something related with rage effect.||
|~|1|0|''76.4''|||
|~|2|0|''113.4''|||
|~|3|0|''137.3''|||
|~|4|0|''152.8''|||
|~|5|0|''164''|||
|~|6|0|''173.7''|||
|~|7|0|''180''|||
#table_zebra(t1, #ddd, #fff, #3f6)
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