Group |
Entry |
Name |
Value |
Description |
Comment |
0 |
0 |
0 |
118
|
Unknown |
Changed to 150, No hitlag, No knockback, Max%=5 and Neutral attack from C-stick doesnt work. |
1 |
0.2
|
Unable Stick Direction, sensitivity? |
0.5=C-stick Direction, 50=L-stick Direction |
2 |
10
|
Weight based knockback formula, and change angle? |
dt+dd=10, dd=WBKB |
3 |
0.1
|
Knockback Formula |
Knockback(in Training Mode)&br;= ((((dt+dd)*0.1+(dt+dd)*d*0.05)*(200/(w+100))*1.4+18)*KBG*0.01+BKB&br;&br;dt= target damage, dd=dealiing damage, w=target's weight |
4 |
0.05
|
|
|
5 |
1.4
|
|
|
6 |
18
|
|
|
7 |
0.01
|
|
|
8 |
2500
|
Maximum Knockback |
|
9 |
0.3
|
Related to weight based knockback but unknown. |
Playing Wi-fi with this value changed and hit WBK moves, immidiately get error. |
10 |
999
|
Maximum % |
|
11 |
0.4
|
Normal Hitstun Frames Constant |
Hitstun frames(FAF) = INT(Knockback*0.4) |
12 |
12
|
Hit-stun frames threshold to trigger DAMAGE2 animations |
|
13 |
21
|
Hit-stun frames threshold to trigger DAMAGE3 animations |
|
14 |
32
|
Hit-stun frames threshold to trigger DAMAGEFLY animations |
|
15 |
230
|
Meteor sound effects start angle (degrees) |
|
16 |
310
|
Meteor sound effects end angle (degrees) |
|
17 |
0.79
|
Aerial Sakurai Angle move's maximum launch angle (radians) |
equal to 45.26367... [deg] |
18 |
40
|
Grounded Sakurai Angle move's maximum launch angle (degrees) |
With Sakurai Angle moves, launch angle is ~40 when opponent get DAMAGEFLY animation. |
19 |
60
|
Sakurai angle lower KB threshold |
0~60KB = 0 [deg], 60KB~88KB = (KB-60)/0.7 [deg] |
20 |
88
|
Sakurai angle higher KB threshold |
88KB~ = 40 [deg] |
21 |
0.03
|
Launch speed multiplier |
Launch Speed = Knockback*0.03 |
22 |
8.3
|
Maximum grounded launch speed |
equal to ~276.67 KB |
23 |
0.5
|
Unknown |
|
24 |
0.2
|
Something related to 366 angle moves |
|
25 |
0.3
|
Unknown |
|
26 |
3
|
Unknown |
|
27 |
1
|
Unknown |
Added in 1.0.4 |
28 |
80
|
Unknown |
|
29 |
0.1745329
|
(radians) |
equal to 10 deg |
30 |
0.8
|
Grounded Meteor KB Multiplier |
|
31 |
1.22173
|
(radians) |
equal to 70 deg |
32 |
1.919862
|
(radians) |
equal to 110 deg |
33 |
100
|
Minimum damage to use the DamageFlyRoll knockback animation |
|
34 |
0.3
|
Odds for DamageFlyRoll KB animation when 100+ damage |
|
35 |
30
|
Maximum Hitlag Frames(FAF) |
|
36 |
0.3846154
|
Hitlag Constant |
Hitlag(FAF) = INT(Damage*0.3846154+5)&br;= INT(Damage/2.6+5) |
37 |
5
|
|
|
38 |
8
|
Unknown |
|
39 |
0.75
|
Hitlag Shaking Frames Mutiplier |
|
40 |
4
|
Base Shaking Frames |
|
41 |
2
|
Something to hitlag |
|
42 |
2.25
|
Unknown |
|
43 |
7
|
|
|
44 |
15
|
|
|
45 |
35
|
|
|
46 |
1.5
|
Electric Hitlag Multiplier |
Hitlag(FAF) = INT((Damage*0.3846154+5)*1.5) |
47 |
76
|
Max Paralyzed Frames |
|
48 |
0.025
|
Multiplier? |
|
49 |
14
|
Base Paralyzed Frames |
|
50 |
55
|
Electric effect? |
|
51 |
11
|
Electric effect? |
|
52 |
10
|
Total damage while grabbed from outside sources to cause a grab break |
|
53 |
50
|
Slash effect? |
|
54 |
70
|
Slash effect? |
|
55 |
9
|
% required to beat another move when they clank |
|
56 |
1
|
|
|
57 |
3
|
|
|
58 |
0.007
|
|
|
59 |
0.5
|
|
|
60 |
7
|
|
|
61 |
0.04
|
|
|
62 |
0.3
|
|
|
63 |
0.3
|
|
|
64 |
1.5
|
Unknown |
|
65 |
0.8
|
Unknown |
|
66 |
1.2
|
Unknown |
|
67 |
80
|
|
|
68 |
160
|
|
|
69 |
3
|
|
|
70 |
1
|
|
|
71 |
1.8
|
|
|
72 |
0.8
|
|
|
73 |
0.8
|
|
|
74 |
0.6
|
|
|
75 |
0.6
|
|
|
76 |
0.6
|
|
|
1 |
0 |
0 |
34.6
|
Something related with rage effect. |
|
1 |
0 |
76.4
|
|
|
2 |
0 |
113.4
|
|
|
3 |
0 |
137.3
|
|
|
4 |
0 |
152.8
|
|
|
5 |
0 |
164
|
|
|
6 |
0 |
173.7
|
|
|
7 |
0 |
180
|
|
|